AUGMENTED REALITY, GAME JAMS, ORIGINAL IP, VIDEO GAME

Centric Dare (AR Prototype)

In 2011, Xander Davis created an augmented reality prototype on iPad 2 as a dare to himself in 100 consecutive hours over Independence Day weekend, captured in a 10 minute time-lapse video, wherein he invented 'holo-scrolling', a camera technique that enabled infinite AR game spaces over a fixed marker. This had never been done before.
Client
Centric Games (Self)
Location
Atlanta, Georgia
Year
2011

Centric Dare (AR Prototype)

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Description:

AUGMENTED REALITY, GAME JAMS, ORIGINAL IP, VIDEO GAME

Centric Dare (AR Prototype)

In 2011, Xander Davis created an augmented reality prototype on iPad 2 as a dare to himself in 100 consecutive hours over Independence Day weekend, captured in a 10 minute time-lapse video, wherein he invented 'holo-scrolling', a camera technique that enabled infinite AR game spaces over a fixed marker. This had never been done before.
Client
Centric Games (Self)
Location
Atlanta, Georgia
Year
2011